To build many of the Apps, you may need Boost and/or Qt: During installation, check the box to add it to the path (for all users). On Windows, choose the installer (.msi extension).To build LSL only, using the version of boost that comes with LSL, all you need is cmake. During install, choose custom install and be sure to select under programming languages > Visual C++ > Common Tools (this should add the Windows SDK to the installation). Visual Studio 2015 ( alternate), or Visual Studio 2017.The following platforms have been tested: Configure with CMake ToolchainÄownload a toolchain. LSL and some Apps are built with CMake, the remaining Apps use Visual Studio Solution files. Hierarchy of the source after you've unpacked the compressed source archive: labstreaminglayer To get an overview of the project structure, the following tree lists the directory The following paragraphs provide a step-by-step instruction of the build process on all three platforms. This process should be pretty straightforward. Since liblsl is cross-platform (it is written in standard C++ and uses some boost libraries), This manual describes the process of building liblsl from source for Windows, Mac OS X, and Linux. It's a library (liblsl) and an ecosystem of applications (e.g., AudioCapture, LabRecorder). Lab Streaming Layer is currently not something that one "installs". Please refer to the documentation at General
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